Lecturer(s)
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Beránek Pavel, Ing. Mgr.
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Fišer Jiří, Mgr. Ph.D.
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Kubera Petr, RNDr. Ph.D.
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Babichev Sergii, prof. DSc.
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Course content
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1. properties : encapsulation, getters and setters, object states 2. shared interface: interface, polymorphism, library interfaces 3. inheritance : reusability of code, inheritance vers. composition 4. basic design patterns: abstract factory, factory method, bridge, decorator, state, etc. 5. sharing on class level : static fields and methods 6. collections (specialized colecctions, iterators) 7. exceptions (throwing and catching of exceptions) 8. reflection (RTTI, plugins) 9. generics (simple generic class and interfaces)
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Learning activities and teaching methods
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unspecified
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Learning outcomes
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Second part of introductory programming course develops students' skills in the field of practical object oriented programming. The core part of course is based on object polymorphism (provided by mechanism of shared interfaces and class inheritance) and its utilization in more complex application in form of standard design patterns. This course also covers some parts of standard libraries (GUI, regular expressions, XML processing) and principles of exceptions.
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Prerequisites
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Teaching in English is meant only for erasmus and foreign students. In the case of a small number of students is teaching in a form of individual consultations.
KI/PGL1
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Assessment methods and criteria
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unspecified
tutorials: homework assignments assigned by instructor lectures: homework assignment assigned by lecturer (prerequisite for oral exam)
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Recommended literature
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Albahari J., Albahari B. C# 3.0 in a Nutshell: A Desktop Quick Reference.
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Bayer J. C# 2005 : velká kniha řešení. Computer Press, Brno, 2007. ISBN 978-80-251-1620-3.
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Bishop J. M. C# 3.0 design patterns. O'Reilly, Beijing, 2007. ISBN 0-596-52773-X.
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Bishopová J. M. C# : návrhové vzory. Zoner Press, Brno, 2010. ISBN 978-80-7413-076-2.
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Etsker S. J. Design patterns in C#. Addison-Wesley, Boston, 2004. ISBN 0-321-12697-1.
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Gamma E. et al. Návrh programů pomocí vzorů: stavební kameny objektově orientovaných programů. Grada Publishing, Praha, 2003. ISBN 978-80-247-0302-2.
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Nash T. C# 2010 : rychlý průvodce novinkami a nejlepšími postupy. Computer Press, Brno, 2010.
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Pecinovský R. Návrhové vzory. Computer Press, Praha, 2007.
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Virius M. C# pro zelenáče. Neocortex, 2007.
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