Lecturer(s)
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Course content
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1. Signal processing, antialiasing. 2. Light and color models (RGB, CMYK, HSV, YCBCR). 3. Multimedia hardware (sound card, graphics card, additional devices, optical and magneto-optical discs, display, print device, scanner). 4. Data compression. Types and compression algorithms. 5. Digital photography and image processing. Bitmap graphics. Formats. 6. Video recording and processing. File formats. 7. Audio recording and processing. File formats. 8. Compression standards for multimedia, MPEG. 9. Curves and surfaces (Hermite, Coons, Bézier, B-spline, NURBS). Vector graphics. Formats. OCR. 10. Streaming. Multimedia protocols, VoIP. 11. Applications for multimedia. 12. Application programming interface. OpenGL, DirectX.
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Learning activities and teaching methods
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unspecified
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Learning outcomes
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The aim of the course is to expand students' knowledge in the field of multimedia, their recording, playback and transmission. The course is focused on multimedia hardware and networking technologies, as well as on software processes that are necessary for processing of multimedia recordings.
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Prerequisites
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unspecified
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Assessment methods and criteria
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unspecified
Fulfilling the given tasks during the semester and the successful completion of the final colloquium
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Recommended literature
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Tatipamula M. Multimedia Communications Networks: Technologies and Services. Artech House, London, 1998.
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Tůma T. Počítačová grafika a design. Computer Press, Brno, 2007.
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Vlček K. Komprese a kódová zabezpečení v multimediálních komunikacích. BEN-Technická literatura, Praha, 1999.
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Žára J., Beneš B., Felkel P. Moderní počítačová grafika, 2. vydání. null. Computer Press, Brno, 2005. ISBN null.
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