Lecturer(s)
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Mrkus Pavel, doc. Mgr.A.
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Tarakji Karim, MgA.
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Course content
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1. Evaluation of the previous semester, analysis of works created in the previous semester. 2-3 Detailed frontal recapitulation of skills and knowledge acquired in Disciplinary technologies V and Disciplinary software V, assignment of semestral work - option to choose a group or individual task. 4. Presentation of intentions for semestral works. 5. Acquaintance with current development of hardware and software in accordance with presentations of intentions for students' seminar papers. 6-7 Ongoing individual and group tutoring on in-process assigned works. 8-9 Analysis of intentions and the first realization phases of projects, evaluation, comparison: option to choose other methods of processing. 10. Individual and group tutoring on in-process assigned works. 11. Presentation and evaluation of completed seminar works by course participants.
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Learning activities and teaching methods
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unspecified, unspecified, unspecified, unspecified
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Learning outcomes
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Disciplinary technologies VI / Integration of systems The advanced course focuses on application of knowledge of hardware and software and their use in practice; it utilizes the knowledge and skills acquired in the previous semester. It deeply analyzes issues of individual types of realizations, identifies key elements of the author's choice in accordance with current development of hardware and software, and stimulates the student's autonomous ability to sequentially interconnect selected systems into functional units. The basic element of the final course is the emphasis put on the individuality of each participant and on individual pedagogical approach to their project. Great emphasis is placed on professional solution and ability to apply the acquired knowledge in independent creative activity. The course is related to the subject Disciplinary software VI conducted in the same semester.
The gained capabilities constitute an encompassment and an aquirement of knowledge and experience in the given field of study, they result from a concrete annotation of the subject and are aimed at a profile´s fulfilment of the graduate of the given field of study.
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Prerequisites
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Successful completion of the previous study
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Assessment methods and criteria
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unspecified
1. Fulfilling partial tasks and assignments throughout the semester 2. Active participation in the Studio tutoring
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Recommended literature
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FRANK, Laura. Screens Producing & Media Operations. Focal Press, 2019.
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https://cdn2.unrealengine.com/Unreal+Engine%2Fvpfieldguide%2FVP-Field-Guide-V1.2.02-5d28ccec9909ff626e42c619bcbe8ed2bf83138d.pdf. https://cdn2.unrealengine.com/Unreal+Engine%2Fvpfieldguide%2FVP-Field-Guide-V1.2.02-5d28ccec9909ff626e42c619bcbe8ed2bf83138d.pdf.
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MANOVICH, Lev. Jazyk nových médií. Karolinum, Praha, 2018. ISBN 978-80-246-2961-2.
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Resolume Arena; Blender3D; Unreal Engine; Notch; Touchdesigner; Isadora; Adobe CC; Max MSP; Arduino IDE;. Resolume Arena; Blender3D; Unreal Engine; Notch; Touchdesigner; Isadora; Adobe CC; Max MSP; Arduino IDE;.
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