Course: Studio II - semestral project

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Course title Studio II - semestral project
Course code KEO/FU008
Organizational form of instruction no contact
Level of course Bachelor
Year of study 1
Frequency of the course Each academic year
Semester Summer
Number of ECTS credits 7
Language of instruction Czech
Status of course Compulsory
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Kopřiva Pavel, doc. Mgr.A. Ph.D.
  • Prošek Jan, MgA. Ph.D.
Course content
These informations are in the annotation of the course

Learning activities and teaching methods
unspecified, unspecified, unspecified, unspecified
Learning outcomes
Digital technologies are the centre of gravity of the contemporary visual culture. The Studio works like a laboratory suitable for experimenting with media, which aim is to fill their functions with other contents. We use interactivity as a phenomenon appropriate for formulating relations. The interest of the Studio is extending massively from a line of a single medium (e.g. photography) to a combination of many media. The main creative means of the Studio are computers, audiovisual technologies, and Internet interactive installations. Students can learn about benefits of new technologies in creative, artistic areas. The Studio uses information and communication technologies in a creative way to realize new forms of art. "Art of all senses". It is not possible to exactly define themes (syllabus) of teaching per weeks (blocks) of courses, as this is a type of teaching specific for art colleges. This subject has a form of studio teaching, which is very flexible and tries to address individual needs of students, both in the field of theory and of practical realization of the resulting product-artifact. This means that during the entire semester unique current topics (theoretical, technological) are solved according to how the gradual realization of individual projects develops depending on specific assignments. Therefore, the topics being solved cannot be strictly defined in advance, as they gradually crystallize during the semester.
The gained capabilities constitute an encompassment and an aquirement of knowledge and experience in the given field of study, they result from a concrete annotation of the subject and are aimed at a profile´s fulfilment of the graduate of the given field of study.
Prerequisites
Successful completion of the previous study

Assessment methods and criteria
unspecified
1. Fulfilling partial tasks and assignments throughout the semester 2. Active participation in the Studio tutoring
Recommended literature
  • Časopis. Leonardo. MIT Press, 1968-2007.
  • DE OLIVEIRA, N., OXLEY, N., PETRY, M. Installation Art in the New Milennium. Londýn, Thames & Hudson, 2004.
  • Dixon, Steve. Digital Performance (A History of New Media in Theater, Dance, Performance Art, and Installation). MIT Press, Boston, 2007.
  • Fishwick, Paul A. Aesthetic Computing. MIT Press, 2006.
  • Katalogy. Dokumenta-Kassel, Bienalle-Benátky, Ars Electronica-Linec, EnterMultimediale-Praha.
  • Mark, Tribe; Reena, Jana. New media art. Taschen, 2005.
  • MARTIN, Sylvia. Video Art. Taschen, 2005.
  • Marzona, Daniel. Conceptual Art. Taschen, 2004.
  • Mink, Janis. Duchamp Marcel. Taschen, 2001.
  • Mitchell, W. J. T. Teorie obrazu / Eseje o verbální a vizuální reprezentaci. Karolinum, Praha, 2016.
  • POPPER, F. From Technological to Virtual Art. Boston, The MIT Press, 2007.
  • Spielmann, Yvonne. Video (The Reflexive Medium). Frankfurt/Main, 2005.
  • WILSON, S. Information Arts. Boston, The MIT Press, 2006.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester