Disciplinary Software III / block Motion design / Video editing and editing. The aim of the block of subjects Disciplinary Software III-VI is to educate a student specializing in Graphic Design in the field of motion design and animation. To teach him the principles of working with animated graphics and typography, to explain the rules of different types of animation, genres, formats and their history. The student will get acquainted with creative processes - defining the theme, creating the script, layout of the storyboard and determining the artistic solution with regard to the specific assignment. Part of the block is an introduction to the procedures, principles and tools of interactive design, UX, UI and web design (wireframe, interactivity, prototyping). Stages: Video editing and editing (Adobe After Effects and Adobe Premiere software); Cartoon, surface and vector animations (Adobe After Effects software, Adobe Animate and Krita open source software); 3D modeling and animation (open source software Blender); Interactive design, UX and UI, web design. Profile of acquired skills of the block graduate: Ability to analyze assignments, creating a script, building a storyboard, compiling an artistic concept, defining aesthetics with regard to assignment, creation of animation using typography and graphic elements using the technique of cartoon, surface, digital or 3D animation, concept and design of a web prototype.
The gained capabilities constitute an encompassment and an aquirement of knowledge and experience in the subject and are aimed at a profile´s fulfilment of the graduate of the given field of study.
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Adobe Premiere User Guide. https://helpx.adobe.com/cz/premiere-pro/user-guide.html.
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Austin, Shaw. Design for Motion : Fundamentals and Techniques of Motion Design. Taylor & Francis Ltd, 2019.
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Dutka, E. Scenáristika animovaného filmu; Minimum z historie české animace. Praha: AMU, 2013.
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