Course: Disciplinary technologies V

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Course title Disciplinary technologies V
Course code KEO/FU073
Organizational form of instruction Lecture + Lesson
Level of course Bachelor
Year of study not specified
Frequency of the course Each academic year
Semester Winter
Number of ECTS credits 3
Language of instruction Czech
Status of course Compulsory
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Mrkus Pavel, doc. Mgr.A.
  • Tarakji Karim, MgA.
Course content
1. Initial meeting, introduction to how the site works. 2-3 Analysis of the level of students' skills and ideas, phasing the semester according to the findings. 4-5 Theoretical and practical acquaintance with key issues within smaller groups divided according to section 2-3. 6. Performing a continuous exercise in integration of systems, assignment of seminar works. 7. Performing a continuous exercise - Communication and network methods of data transmission: MIDI, OSC, NDI, DMX, assignment of seminar works. 8-9 Analysis of realizations, evaluation, comparison: possible choices of alternative methods of processing. 10. Examples of interconnecting subsystems into functional units - Technologies for distribution of image, sound and light. 11. Performing a continuous exercise in interconnecting individual systems into functional units - Creating a multimedia composition based on interconnection of several elements. 12-13 Presentation and evaluation of completed seminar works by course participants.

Learning activities and teaching methods
unspecified, unspecified, unspecified, unspecified
Learning outcomes
Disciplinary technologies V / Integration of systems The introductory course deals with application of knowledge of hardware and software in the field of multimedia creation and their use in practice. Students are guided to analyze the issues of various types of realizations, and to identify key elements of projects, in order to actively select appropriate and suitable procedures and interconnect individual systems into functional units. Great emphasis is placed on ability to apply the acquired knowledge in practice. Therefore, attention is paid to acquisition of practical skills in the field of integrating systems in the environment of galleries and in a wide range of creative industries. The course is related to the subject Disciplinary software V conducted in the same semester. It focuses on multimedia projects of audiovisual and image (photographic) formats. In addition, the course presents various author approaches correlating with the issues being discussed.
The gained capabilities constitute an encompassment and an aquirement of knowledge and experience in the given field of study, they result from a concrete annotation of the subject and are aimed at a profile´s fulfilment of the graduate of the given field of study.
Prerequisites
Successful completion of the previous study

Assessment methods and criteria
unspecified
1. Fulfilling partial tasks and assignments throughout the semester 2. Active participation in the Studio tutoring
Recommended literature
  • Aktuální manuály k digitálním kamerám a fotoaparátům vyšší a profesionální třídy. Aktuální manuály k digitálním kamerám a fotoaparátům vyšší a profesionální třídy..
  • Aktuální verze příruček uživatele Adobe Premiere, Pro Adobe After Effects, Adobe Media Encoder. Aktuální verze příruček uživatele Adobe Premiere, Pro Adobe After Effects, Adobe Media Encoder.
  • FRANK, Laura. Screens Producing & Media Operations. Focal Press, 2019.
  • FRIDSMA, Lisa; GYNCILD, Brie. Adobe After Effects CC Classroom in a Book. Adobe Press, 2019.
  • https://cdn2.unrealengine.com/Unreal+Engine%2Fvpfieldguide%2FVP-Field-Guide-V1.2.02-5d28ccec9909ff626e42c619bcbe8ed2bf83138d.pdf. https://cdn2.unrealengine.com/Unreal+Engine%2Fvpfieldguide%2FVP-Field-Guide-V1.2.02-5d28ccec9909ff626e42c619bcbe8ed2bf83138d.pdf.
  • JAGO, Maxim. Adobe Audition CC Classroom in a Book. Adobe Press, 2018.
  • JAGO, Maxim. Adobe Premiere Pro CC Classroom in a Book.
  • LINDGREN Ernest. Filmové umění. Ediční sbor Čs. filmu, 1961.
  • MANOVICH, Lev. Jazyk nových médií. Karolinum, Praha, 2018. ISBN 978-80-246-2961-2.
  • Resolume Arena; Blender3D; Unreal Engine; Notch; Touchdesigner; Isadora; Adobe CC; Max MSP; Arduino IDE;. Resolume Arena; Blender3D; Unreal Engine; Notch; Touchdesigner; Isadora; Adobe CC; Max MSP; Arduino IDE;.
  • Software: Adobe Premiere, Pro Adobe After Effects, Adobe Media Encoder, Adobe Audition, Adobe Photoshop, Adobe Illustrator. Software: Adobe Premiere, Pro Adobe After Effects, Adobe Media Encoder, Adobe Audition, Adobe Photoshop, Adobe Illustrator.
  • VALUŠIAK, Josef. Základy střihové skladby. NAMU, 2017. ISBN 978-80-7331-455-2.
  • WRIGHT, Steve. Digital Compositing for Film and Video: Production Workflows and Techniques. Routledge, 2017.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester