Course: Studio and Workshops II

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Course title Studio and Workshops II
Course code KEO/135
Organizational form of instruction Lecture + Lesson
Level of course Master
Year of study not specified
Frequency of the course Each academic year
Semester Summer
Number of ECTS credits 3
Language of instruction Czech
Status of course Compulsory
Form of instruction unspecified
Work placements unspecified
Recommended optional programme components None
Lecturer(s)
  • Kovanda Jiří, doc.
Course content
These informations are in the annotation of the course.

Learning activities and teaching methods
unspecified, unspecified, unspecified, unspecified
Learning outcomes
Digital technologies are the centre of gravity of the contemporary visual culture. The Studio works like a laboratory suitable for experimenting with media, which aim is to fill their functions with other contents. We use interactivity as a phenomenon appropriate for formulating relations. The interest of the Studio is extending massively from a line of a single medium (e.g.) photography) to a combination of many media. The main creative means of the Studio are computers, audiovisual technologies, and internet interactive installations. The students can learn about benefits of new technologies in creative, artistic areas. The Studio uses information and communication technologies in a creative way to realize new forms of art. "Art of all senses".
The student knows notions based on the tendency of approximation between art and science, and can involve interactive forms of the creative expression. They are able to use sources of inspiration from non-artistic disciplines. The student is able to master complex technologies in processing digital image and sound. They understand new kinds of art in connection with technologies, such as NetArt, processual art, light and sound art, or socially engaged and gender art. The student can design interactive installations using various media.
Prerequisites
Successful completion of the previous study

Assessment methods and criteria
unspecified
1. Fulfilling partial tasks and assignments all over the semester 2. Active participation in the Studio tuitions
Recommended literature
  • Časopis. Leonardo. MIT Press, 1968-2007.
  • DE OLIVEIRA, N., OXLEY, N., PETRY, M. Installation Art in the New Milennium. Londýn, Thames & Hudson, 2004.
  • Dixon, Steve. Digital Performance (A History of New Media in Theater, Dance, Performance Art, and Installation). MIT Press, Boston, 2007.
  • Fishwick, Paul A. Aesthetic Computing. MIT Press, 2006.
  • Katalogy. Dokumenta-Kassel, Bienalle-Benátky, Ars Electronica-Linec, EnterMultimediale-Praha.
  • Mark, Tribe; Reena, Jana. New media art. Taschen, 2005.
  • Marzona, Daniel. Conceptual Art. Taschen, 2004.
  • Mink, Janis. Duchamp Marcel. Taschen, 2001.
  • Popper, Frank. From Technological to Virtual Art. MIT Press, 2007.
  • Ruhrberg; Schneckenburger; Frickeová; Honnef. Umění 20. století (Díl 1, 2). Taschen, 2004.
  • Spielmann, Yvonne. Video (The Reflexive Medium). Frankfurt/Main, 2005.
  • Sylvia, Martin. Video Art. Taschen, 2005.
  • Wilson, Stephen. Information Arts (Intersections of Art, Science, and Technology). MIT Press, 2001.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester